Turn-around videos
https://www.youtube.com/watch?v=W5xVxe4bcqo
https://www.youtube.com/watch?v=Vl12Dhp9DmQ
Monday, 24 August 2015
BAR06: Build a 3D Character (Character Model) 19/08/15
Character Progress: Day 7
Created the eyes. Accomplished to replicate it stylistically from the model sheet.
BAR06: Build a 3D Character (Character Model) 18/08/15
Character Progress: Day 6
Made the sleeves appear hollow with extrusion. Created hands and fitted them into the sleeves.
BAR06: Build a 3D Character (Character Model) 17/08/15
Character Progress: Day 5
Created the pigtails. Extruded from the head, and then the buns were attached.
BAR06: Build a 3D Character (Character Model) 13/08/15
Character Progress: Day 4
Adding further detail to the face. Beard is refined with extrusions and fixed topology. Eyebrows are added in. Shape of head is adjusted.
BAR06: Build a 3D Character (Character Model) 12/08/15
Character Progress: Day 3
Re-positioning the vertices to get a more accurate representation of the face. Forming the eye and forehead area. Added in ears.
BAR06: Build a 3D Character (Character Model) 11/08/15
Character Progress: Day 2
Extended the torso. Lowered the arms for a Y-pose. Legs and feet created. Head recreated for a better topology. Added in nose.
BAR06: Build a 3D Character (Character Model) 10/08/15
This will involve more complicated shapes. Started with neck > torso > arms > head. The head is proving to be rather difficult. Need to learn how to effectively place the vertices and clean the topology.
BAR06: Build a 3D Character (Prop) 06/08/15
Prop Progress: Day 7
Back to low-polygon mode to stitch separate vertices. Combining all separate instances.
BAR06: Build a 3D Character (Prop) 05/08/15
Prop Progress: Day 6
Barrel looks much better now with the reformed 3 areas. Muzzle was extended to the front to give more room for the trigger guard and trigger. (So that Tiny's fingers can fit in)
BAR06: Build a 3D Character (Prop) 04/08/15
Prop Progress: Day 5
Remaking the barrel to better resemble the model sheet. Creating it in separate parts.
BAR06: Build a 3D Character (Prop) 03/08/15
Prop Progress: Day 4
Everything is smoothed. Muzzle and trigger guard completely finished. Extrusion most effective way to create the trigger guard.
BAR06: Build a 3D Character (Prop) 31/07/15
Prop Progress: Day 3
Grip is smoothed. Muzzle is smoothed. Barrel somewhat finished. Attempting to finish trigger guard.
BAR06: Build a 3D Character (Prop) 30/07/15
Prop Progress: Day 2
A majority of the gun is created. Only missing the trigger guard and part of the barrel.
BAR06: Build a 3D Character (Prop) 29/07/15
Prop Progress: Day 1
Attempting to get the hang of Maya. Starting with basic shapes for the gun prop: grip and muzzle area.
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