Basic narrative outline of the source material: (in the film) He shows a softer side throughout the film, growing a flower to give to a little girl and saving Drax the Destroyer's life even after Drax's actions brought Ronan the Accuser's forces to them. He agrees with Peter Quill's plan to stand up to Ronan, and later seemingly sacrifices himself to save the rest of the team by enveloping them in a wooden ball grown from himself as Ronan's ship crashes. At the film's conclusion, Rocket has recovered a twig from Groot, which is shown to be re-growing into a miniature Groot.
Basic narrative outline of the videogame: Rocket has saved Groot! Now, you can help him grow back into the big strong Flora colossus he's meant to be! Take care of your very own miniature Groot! Pet him! Feed him! Customize him! Accessorize him! Watch him dance! Have fun with Cute Groot today! Available on Google Play for Android and IOS.
Role of character in the source material and your videogame: Rocket's hired muscle vs. Plant Buddy
Samples of character dialogue (indicate how the dialogue will appear in the game):
Appearance of the character in your game (with justifications):
- Groot will look very miniature and young (since he is regrowing from a twig)
- He will have access to all sorts of accessories and clothing (customization!)
NOTES
Negative pointers:
- There isn't much to the character development as the only objective of this game is to keep him satisfied and healthy.
- Narrative progression doesn't exist seeing as how it is a game requiring the player to exist and play within one type of event, and that is to take care of Groot.
- The game is simple and appealing. It fits this section of the narrative really well. It's very marketable and suitable for all ages.
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