Monday 24 August 2015

BAR06: Build a 3D Character (Character Model) 21/08/15

Turn-around videos

https://www.youtube.com/watch?v=W5xVxe4bcqo
https://www.youtube.com/watch?v=Vl12Dhp9DmQ

BAR06: Build a 3D Character (Character Model) 20/08/15


Character Progress: Day 8

Whole model is smoothed. Lights and camera added. Ready to be rendered.

BAR06: Build a 3D Character (Character Model) 19/08/15



Character Progress: Day 7

Created the eyes. Accomplished to replicate it stylistically from the model sheet.

BAR06: Build a 3D Character (Character Model) 18/08/15



Character Progress: Day 6

Made the sleeves appear hollow with extrusion. Created hands and fitted them into the sleeves.

BAR06: Build a 3D Character (Character Model) 17/08/15


Character Progress: Day 5

Created the pigtails. Extruded from the head, and then the buns were attached.

BAR06: Build a 3D Character (Character Model) 13/08/15


Character Progress: Day 4

Adding further detail to the face. Beard is refined with extrusions and fixed topology. Eyebrows are added in. Shape of head is adjusted.

BAR06: Build a 3D Character (Character Model) 12/08/15


Character Progress: Day 3

Re-positioning the vertices to get a more accurate representation of the face. Forming the eye and forehead area. Added in ears.

BAR06: Build a 3D Character (Character Model) 11/08/15


Character Progress: Day 2

Extended the torso. Lowered the arms for a Y-pose. Legs and feet created. Head recreated for a better topology. Added in nose.

BAR06: Build a 3D Character (Character Model) 10/08/15


Character Progress: Day 1

This will involve more complicated shapes. Started with neck > torso > arms > head. The head is proving to be rather difficult. Need to learn how to effectively place the vertices and clean the topology.

BAR06: Build a 3D Character (Prop) PT03 07/08/15


Prop Progress: Day 8

Prop is completed. Ready for turn-table finish.

BAR06: Build a 3D Character (Prop) 06/08/15


Prop Progress: Day 7


Back to low-polygon mode to stitch separate vertices. Combining all separate instances.

BAR06: Build a 3D Character (Prop) 05/08/15


Prop Progress: Day 6

Barrel looks much better now with the reformed 3 areas. Muzzle was extended to the front to give more room for the trigger guard and trigger. (So that Tiny's fingers can fit in)

BAR06: Build a 3D Character (Prop) 04/08/15


Prop Progress: Day 5

Remaking the barrel to better resemble the model sheet. Creating it in separate parts.

BAR06: Build a 3D Character (Prop) 03/08/15


Prop Progress: Day 4

Everything is smoothed. Muzzle and trigger guard completely finished. Extrusion most effective way to create the trigger guard.

BAR06: Build a 3D Character (Prop) 31/07/15


Prop Progress: Day 3

Grip is smoothed. Muzzle is smoothed. Barrel somewhat finished. Attempting to finish trigger guard.

BAR06: Build a 3D Character (Prop) 30/07/15


Prop Progress: Day 2

A majority of the gun is created. Only missing the trigger guard and part of the barrel.

BAR06: Build a 3D Character (Prop) 29/07/15


Prop Progress: Day 1

Attempting to get the hang of Maya. Starting with basic shapes for the gun prop: grip and muzzle area.